top of page



About the artist
Jackson Kendra is a Sydney based multi-disciplined generalist that has been operating in the 3D space for over 7 years, from small projects scaling all the way up to feature film. Roles within projects have range from creating 3D assets end-to-end, environment art and layout, lighting, advanced material shaders, visual effects, animation and cinematics. In the virtual production space, Jackson has also operated on set across Australia and produced content for some of the biggest LED volumes around the world.
With a primary focus on being able to provide an end-to-end solution for anything cinematic utilising Unreal Engine

bottom of page